Software engineer · real-time audio and music systems · Brooklyn, New York
Computer Science and Music Technology at NYU, with a minor in Mathematics, graduating May 2027. I work on Gil Weinberg's research team at the Georgia Tech Center for Music Technology, where I build the iOS client for HearMe. In spring 2026 I studied spatial audio at IRCAM through NYU’s program there, and I cofounded Clubs, which is live on the App Store.
2026
Georgia Tech CMT · Weinberg group
HearMe
A generative model turns a musician’s own playing into a produced arrangement: separable stems, a chord track and time-aligned lyrics. I build the iOS client.
Cofounder · live on the App Store
Clubs
A platform for finding people to make things with. AI reads what you’re into, matches you to projects and drives semantic search; collaborators work in real-time channels. 1,908 people.
IRCAM, Paris
“I Feel Like”
A piece composed in three dimensions: every source encoded into an ambisonic field, then decoded from one scene to a speaker dome, to headphones and to stereo.
iOS · solo
Clockworks
A polyrhythmic composition tool. Concentric clocks share one tempo, notes fire as each hand sweeps past them, and patterns export as MIDI.
Selected releases
I release music under several names — rap, avant-garde jazz-rock, psychedelic rock, electronic. Guitar and modular synthesizer; production, engineering and mixing.
Growing Sqime
A character-based act made with Miller Fishback. Every alias is a character with its own register, which is the point: the project can move between rap, jazz-rock and electronic music without having to settle on one voice. Almost none of it is made alone.
Close Quarters
A band with Nick Benak, written and recorded together. EDUCATION is a concept album about going through school at NYU: relationships, ambition, what success is supposed to look like, and how little of it resolves while you are still in it.
NYU · Brooklyn
B.M. Music Technology (Steinhardt), second major in Computer Science (CAS), minor in Mathematics. Coursework in digital signal processing, machine learning, numerical computing, artificial intelligence, analog and digital electronics, and Max/MSP.
Interests: real-time audio DSP, on-device inference, spatial audio, music information retrieval, interactive performance systems.